Showing posts with label JC 2214 Campaign. Show all posts
Showing posts with label JC 2214 Campaign. Show all posts

Thursday, November 14, 2013

JC: VBAM Proposal Pitch on DP9 website

Well I pitched my idea on the DP9 website to see if I could find some players to try out an online game using just the intro scenario.  I think if I can reduce the amount of work for the players and if I can turn out good end of turn products this should work and still maintain the interest of the players.

Anyone who reads this is welcome to play, just let me know.
 Here is the link: http://dp9forum.com/index.php?showtopic=15727&hl=

Wednesday, November 13, 2013

JC: VBAM Game

I think I am on the verge of starting a JC:VBAM Campaign.  Probably the 2214 Campaign from the VBAM-108 book.  I have been working on a spreadsheet that can manage all the data and make tracking easier.  Streamlined some of the details so that it would be easier for players to complete their turn input.  Then if I run the campaign as the moderator I can fill in the specific data and work out details.  Only thing was that I wanted to play out engagements with LS2.  I have ships and Exos standing by.  Hhmmm, lets see what happens....
Lightning Strike Rulebook 2nd Edition

Tuesday, May 21, 2013

Warzone miniatures...I mean my new Venusian infantry for Jovian Chronicles

I just got back my Misihima minis today and they look awesome.  Space samurai!  These will be great for the Japanese themed Venusians I need when I do boarding actions in Lightening Strike.





Monday, April 15, 2013

Terraform Farm Raid on Mars (Jovian Chronicles Mars Campaign One)

2214.1
  Mars, Xanthe Terra, vic Hell Station
Mission 1 (used HGB rules, charters tracked on Silhouette)
The Republic 4thSquad, Martin's Martian Raiders was tasked with disrupting Federation Terraforming operations in the region in an effort to draw forces away from the Seigpunkt section of the boarder region.  This feint would allow Rep forces time to preposition and recover from the continuous stagnated trench warfare of the Eastern Front.
The squad led by the quick and skilled gear pilot Jason W. led a surprise raid after and airborne infiltration to the east of the objective, named Haleiwa Staion 6.  Attacking in the early morning hours, the squad overran the station and its reinforced infantry platoon, incurring massive casualties and damage to key installations.  Their withdraw route after the raid took them to the south as they planned to exfil via the Valles Marineris region and to the south of Pavonis Mons.  The highly rocky terrain and wreckage from the collapse of the orbital elevator in the region coupled with the low population density would allow them a better chance of escape to the exfil point where other company elements would link up with them and cover their recovery by VTOL


Haleiwa 6 Station (Red blips from latest Intelsat flyby)


Fire support section  annihilates enemy infantry in the open (View from the SBF to the SE of OBJ)

Assault section flanks to the north of the OBJ as the SBF suppresses the Federation infantry.

Assault section clears the OBJ from North to South


The end for the beleaguered Federation militia

Now all he have to do is make it to the Exfil point...easier said than done.  Next time mission 2...

Saturday, March 23, 2013

Jovian Chronicles Campaign Overview




I have resolved to run a Jovian Chronicles Campaign.  The overall campaign will use VBAM for running the economic, financial and military elements at the strategic and operational levels.




Space:  Operational level syncs with Strategic in space and I will use the VBAM JC maneuver map for the solar system.  For larger naval battles, defined as involving two opposing capital ships, or more, I will use a combination of JC and Aerotech ships for fleets, with JC stats and then use elements for THW Star Navy for resolution since this will be all solo.  For smaller level engagements I will use JC skirmish rules and some Star Army I think.  For boarding actions, I will definitely use Star Army with Warzone/Starship Trooper/VOR/etc.  minis.



Ground:  Operational element as I will use WH40K Planetscape tiles for moving Bn+ elements and then when companies (-) engage I will play out using Heavy Gear gears and rules with PEZ concept from Star Army. This will really only be used for Mars, as it is the only divided planet at war right now in the JC story line.



I plan on starting out in around 2214, six months after peace negotiations began on Mars after the Battle of Kurtzenheim.  Federation troops with CEGA support are once again aggressively probing Free Republic areas.  Jovian support has been requested, but fallout from the losses sustained during the Kurtzenheim Fiasco still prevent full commitment of the armed forces.  A small contingent of Gear and Exo pilots and equipment, under the name of the JVG (Jovian Volunteer Group) are preparing to be infilled to provided limited, but much needed military support to the beleaguered  Free Martian Republic forces.  Elsewhere skirmishes with CEGA patrols seems to be on the rise and the Jovian military desperately operates with its hands tied to stop the CEGA advances before its too late.
 



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