Hunting the Hunters (Shorta Scenario 2)
After the reconnaissance of the Shorta System on 28 APR 6833, Commonwealth Naval Command decided to commit forces to severally depleting the TOG Naval Raiding Sqdn (98790th) and Interceptor Groups (44244th) now confirmed to be operating in the system. The purpose of this mission would be to reduce the TOG Naval units by 50%. The Orbital Station (Skate) is to be ignored for future operations. A Heavy Carrie Squadron was also directed to move to the Shorta system from Newport in a follow and assume role.
The TOG Legate, after the last incursion, felt it necessary to request a reinforcement Task Force, ASAP. In the meantime, the systems Naval forces would be consolidated and committed en masse.
Using two map sheets the TOG and CW player enter Turn 1 from opposite ends of the map sheet. CW moves first on the first turn and then imitative is rolled on all subsequent turns.
98790th Naval Raiding Squadron
1 Crusier Carrier
20988 Battleship Squadron (Ashen) Reinforcements Turn 4
10221st Renegade Patrol Squadron
49008 Battleship Squadron (Heightened Fury)
203322 Heavy Carrier Raiding Squadron (The Caralis Hustlers) Reinforcements not available until next scenario if necessary
1 Battleship Class Carrier
TOG reinforcements arrive on Turn 4.
No in-scenario repair. It is considered on-going.
All armor from past engagements repaired.
If RL forces are able to destroy %75 of the TOG 98790th Naval Raiding Squadron in 5 turns
Both sides gain 1 Campaign Victory point for destroying a CW/RL DD or FFG , 2 for a CA and 3 for a BB.